I have started to clean up my website here on weebly, i think its time to clean up all of my accounts on the different sites i have. in the past i have been happy with how little exposure i have gotten, but think it is time i start striving for more.
The Image isn't Really that impressive (No AA) but if you saw her in real time and realized she was from almost 4 yrs ago you might think there was a little more to her than catches the eye. she was one of the first models i learned how to use tri's and quads to help deform joints for animation such as knees and elbows. i dug her out of the old hard drive and posted her on Blend Swap she is Blend #89343 LoL!! good to be back working in blender and playing in the Virtual. Just waiting on the moderators to approve and then anyone can download it.
Have fun and as always Keep Blending!! Wow I can Hardly believe it has been about 4 Years since i have posted anything here. it is a good reminder that life is incredibly dynamic, and as soon as you think you know where you are going, the sooner you realize you have no idea what the universe has in-store for you. Well i Guess i should start with the basics, Hi my Name is Jabril, i have been a blender Enthusiast for probably the greater part of 10+ years, not to say i didn't use blender before that, but for me Blender really didn't come into its own / i didn't see its true potential until the 2.5x versions. Especially with the introduction of the Cycles Rendering engine. I didn't start to use blender for more than a hobby until my mid twenties. picking up the odd design job here and there. It is and has always been an incredibly powerful tool. when i started using blender it was difficult to find documentation on certain features. That is no excuse for any artist, if there was no store that sold paint would painters not make there own? so i used anything i could to Create 3d art. I think i still have an old Zip Disk(if anyone Remembers those) with some Lightwave, Maya, and 3d studio max files on it. For me it really Depended on what was needed or available at the time. In truth i am often still learning on the fly as no two software are the same and are always being updated. now that i have more time, i intend to make this web page a place i post ideas and works in progress, if anyone does stumble across this please do comment and help create a conversation. 3d graphics Modeling Animation And Game Design is soon to become a Norm. One day hopefully every one will have some competence in at least one of these fields.
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AuthorMy Name is Jabril Anderson. |